
- MOTORSPORT MANAGER 2 SETUPS DRIVERS
- MOTORSPORT MANAGER 2 SETUPS UPGRADE
- MOTORSPORT MANAGER 2 SETUPS PC
- MOTORSPORT MANAGER 2 SETUPS SERIES
MOTORSPORT MANAGER 2 SETUPS DRIVERS
You can hire drivers through a simple negotiation mode that is a little too simple because results from an offer are shown on a slider that ranges from unhappy to happy with signing happening at an arbitrary point in the middle. So the race is really won and lost in the headquarters menu outside of the race weekends. You can easily lose a race through strategy and you can certainly gain a couple of spots through the undercut (pitting earlier than your competitor so you get in a quick lap on fresh tyres while lap slower on old tyres) but a jump from 5th on the grid to 1st never seems to happen during a dry race. Barring an excellent call to/from wets or slicks, I found it nearly impossible to win a race through strategy. Similar to the first game, I found that only the weather could really result in your race strategy improving your race result. You select the setup for each car, determine their fuel and/or tyre strategy, tell drivers how much to push the car on tyres and/or fuel and select when to pit and what do in said pit stops.

I’ve danced around the actual gameplay at this point so let’s address that. So while MMM2 is more complex than MMM1, I wouldn’t say that it’s any less pick up and play.
MOTORSPORT MANAGER 2 SETUPS PC
I’d rather that MM PC is closer to Football Manager in complexity but I won’t lose sleep over it either. That doesn’t mean that the Motorsport Manager games are bad compared to FM but just a lot less complex and more user-friendly. On that scale, Mobile 1 is about a 1 and Mobile 2 is about 2.5.
MOTORSPORT MANAGER 2 SETUPS SERIES
The best way to sum up the difference between MM Mobile 1, Mobile 2 and PC is that PC is a proper management sim that’s similar to the Football Manager series but dialed down from 10 to about 5. You can change that last piece by dropping $9.49 (in Canadian pesos) on the Game Editor “microtransaction” on top of the $6.49 CAD price tag. Changing calendars and rules have been dropped from the mobile version. So while setup has been simplified, the feedback that you got for setups are also gone. The PC release has sliders for front wing downforce, rear wing downforce, gearing, and suspension stiffness. Car setups are a little more complex than the original mobile version with five downforce settings and three gear settings rather than three and three. Not everything is as complex as the PC version.
MOTORSPORT MANAGER 2 SETUPS UPGRADE
Parts upgrades aren’t tied to per race spending on staff but on spending to build (or buy) a new upgrade but the built upgrades depend on engineers hired and a little RNG.

The game now has a branching headquarters upgrade system. Speaking of ported over from the PC, there are a lot of the complex systems that have been brought into the mobile sequel. The streamlining comes at the expense of there being only 16 tracks in the game though each venue has multiple layouts and the track environments are effectively ported over from the PC game. To do so, you must hire drivers and engineers to get your cars up to speed, build or buy new parts for your cars and upgrade your headquarters to boost your team’s capabilities.Ĭompared to the original mobile game, PlaySport has streamlined the experience by giving you only three series to race through as opposed to multiple tiers of competition with multiple series for each tier. It’s laid out the same way as the original in that you have to take a new racing team and carry it from the lowest series to the pinnacle of motorsport. If you played the original Motorsport Manager on mobile, there isn’t too much new for you to get used to apart from a shinier coat of paint and a lot more depth in the off-track aspects of running a team and a little more info presented while on-track. He’s now the founder of PlaySport Games which developed and released Motorsport Manager on PC and used that as the basis for the new Motorsport Manager 2. In the year since I reviewed Motorsport Manager on mobile, Christian West went from mobile game development star to management sim superstar.
